Table of Contents

Lens Of Goals

Goals are the result or achievement toward which players focus their efforts.

Good goals often follow the SMART pattern. That is:


Focusing Questions

Can be instantiated by

Lenses

Patterns

Examples

Considerations

Goals that are deemed difficult to achieve and specific tend to increase performance more than goals that are not.

Specific - A specific goal has a much greater chance of being accomplished than a general goal.

Measurable – When you measure your progress, you stay on track and experience the exhilaration of achievement that spurs you on to continued effort required to reach your goal.

Attainable – When a player can identify important goals, they want to complete them. They will see opportunities to bring themselves closer to the reward.

Realistic – To be realistic, a goal must represent an objective toward which the player is both willing and able to work.

Timely – In the world of games, this normally translates to giving the players an indication of progress. Certainly a timer or time-limited goal fits in this as well.

Tool

Metrics

Validity

The lens is industry standard.

Categories

Goal-setting

References

Authors

Daniel Jost